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Furyborn Hellkite
( 7)
Creature — Dragon
(6/6)
Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying
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Furystoke Giant
( 5)
Creature — Giant Warrior
(3/3)
When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Gadrak, the Crown-Scourge
( 3)
Legendary Creature — Dragon
(5/4)
Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Gahiji, Honored One
( 5)
Legendary Creature — Beast
(4/4)
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
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Galazeth Prismari
( 4)
Legendary Creature — Elder Dragon
(3/4)
Flying When Galazeth Prismari enters the battlefield, create a Treasure token. Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
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Gallia of the Endless Dance
( 2)
Legendary Creature — Satyr
(2/2)
Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
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Gallifrey Falls // No More (Gallifrey Falls)
( 6)
Instant
Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
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Gallowbraid
( 5)
Legendary Creature — Phyrexian Horror
(5/5)
Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Galvanic Arc
( 3)
Enchantment — Aura
Enchant creature When Galvanic Arc enters the battlefield, it deals 3 damage to any target. Enchanted creature has first strike.
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Galvanic Blast
( 1)
Instant
Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
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Galvanic Bombardment
( 1)
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
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Galvanic Iteration
( 2)
Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Galvanic Relay
( 3)
Sorcery
Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Galvanize
( 2)
Instant
Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead.
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Galvanoth
( 5)
Creature — Beast
(3/3)
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
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Gamble
( 1)
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
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Game of Chaos
( 3)
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
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Ganax, Astral Hunter
( 5)
Legendary Creature — Dragon
(3/4)
Flying Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)
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Gandalf of the Secret Fire
( 4)
Legendary Creature — Avatar Wizard
(3/4)
Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.)
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Gandalf the Grey
( 5)
Legendary Creature — Avatar Wizard
(3/4)
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf the Grey deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library.
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Gandalf's Sanction
( 3)
Sorcery
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
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Gang of Devils
( 6)
Creature — Devil
(3/3)
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
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Gang Up
( 1)
Instant
Assist (Another player can pay up to of this spell's cost. You choose the value of X.) Destroy target creature with power X or less.
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Gangrenous Goliath
( 5)
Creature — Zombie Giant
(4/4)
Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
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Gangrenous Zombies
( 3)
Creature — Zombie
(2/2)
, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
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Garbage Elemental (Garbage Elemental (a))
( 5)
Creature — Elemental
(2/4)
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
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Garbage Elemental (Garbage Elemental (b))
( 5)
Creature — Elemental Rigger
(3/1)
When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Garbage Elemental (Garbage Elemental (c))
( 5)
Creature — Elemental
(3/2)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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Garbage Elemental (Garbage Elemental (d))
( 5)
Creature — Elemental
(3/3)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.
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Garbage Elemental (Garbage Elemental (e))
( 5)
Creature — Elemental
(4/3)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
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Garbage Elemental (Garbage Elemental (f))
( 5)
Creature — Elemental
(6/5)
Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
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Garbage Fire
( 3)
Instant
Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
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Gargantuan Leech
( 8)
Creature — Leech
(5/5)
This spell costs less to cast for each Cave you control and each Cave card in your graveyard. Lifelink
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Garna, Bloodfist of Keld
( 4)
Legendary Creature — Human Berserker
(4/3)
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
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Garna, the Bloodflame
( 5)
Legendary Creature — Human Warrior
(3/3)
Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
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Garrison Sergeant
( 5)
Creature — Viashino Soldier
(3/3)
Garrison Sergeant has double strike as long as you control a Gate.
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Garruk, Apex Predator
( 7)
Legendary Planeswalker — Garruk
(5)
+1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. −3: Destroy target creature. You gain life equal to its toughness. −8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
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Garruk, Cursed Huntsman
( 6)
Legendary Planeswalker — Garruk
(5)
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. −6: You get an emblem with "Creatures you control get +3/+3 and have trample."
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Garruk, the Veil-Cursed
( 0)
Legendary Planeswalker — Garruk
+1: Create a 1/1 black Wolf creature token with deathtouch. −1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. −3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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Garrulous Sycophant
( 3)
Creature — Human Advisor
(1/4)
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
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Garza Zol, Plague Queen
( 7)
Legendary Creature — Vampire Noble
(5/5)
Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card.
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Garza's Assassin
( 3)
Creature — Human Assassin
(2/2)
Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
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Gate to Phyrexia
( 2)
Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
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Gatekeeper of Malakir
( 2)
Creature — Vampire Warrior
(2/2)
Kicker (You may pay an additional as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
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Gates Ablaze
( 3)
Sorcery
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
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Gateway Shade
( 3)
Creature — Shade
(1/1)
: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.
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Gathan Raiders
( 5)
Creature — Human Warrior
(3/3)
Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Gatstaf Arsonists
( 5)
Creature — Human Werewolf
(5/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
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Gatstaf Ravagers
( 0)
Creature — Werewolf
(6/5)
Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
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Gavi, Nest Warden
( 5)
Legendary Creature — Human Shaman
(2/5)
You may pay rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
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Gavony Unhallowed
( 4)
Creature — Zombie
(2/4)
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
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Gaze of Adamaro
( 4)
Instant — Arcane
Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
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Gaze of Granite
( 3)
Sorcery
Destroy each nonland permanent with mana value X or less.
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Gaze of Pain
( 2)
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
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Gaze of the Gorgon
( 4)
Instant
( can be paid with either or .) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
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Gearbane Orangutan
( 3)
Creature — Ape
(2/2)
Reach When Gearbane Orangutan enters the battlefield, choose one — • Destroy up to one target artifact. • Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
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Geier Reach Bandit
( 3)
Creature — Human Rogue Werewolf
(3/2)
Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
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Geistblast
( 3)
Instant
Geistblast deals 2 damage to any target. , Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Geistflame
( 1)
Instant
Geistflame deals 1 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Gelatinous Cube
( 4)
Creature — Ooze
(4/3)
Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. Dissolve — : Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
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Gelectrode
( 3)
Creature — Weird
(0/1)
: Gelectrode deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
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Gemcutter Buccaneer
( 4)
Creature — Orc Pirate Artificer
(1/3)
Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token. Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate , and equip .
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Genasi Enforcers
( 2)
Creature — Elemental Shaman
(1/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) : Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
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Genasi Rabble-Rouser
( 2)
Creature — — Elemental Shaman
(1/3)
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) : Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.
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General Ferrous Rokiric
( 3)
Legendary Creature — Human Soldier
(3/1)
Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
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General Kudro of Drannith
( 3)
Legendary Creature — Human Soldier
(3/3)
Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. , Sacrifice two Humans: Destroy target creature with power 4 or greater.
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General Marhault Elsdragon
( 4)
Legendary Creature — Elf Warrior
(4/4)
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
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General's Enforcer
( 2)
Creature — Human Soldier
(2/3)
Legendary Humans you control have indestructible. : Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
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Generous Plunderer
( 2)
Creature — Human Rogue
(2/2)
Menace At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.
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Genesis of the Daleks
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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Genju of the Fens
( 1)
Enchantment — Aura
Enchant Swamp : Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
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Genju of the Realm
( 5)
Legendary Enchantment — Aura
Enchant land : Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
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Genju of the Spires
( 1)
Enchantment — Aura
Enchant Mountain : Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
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Geode Rager
( 6)
Creature — Elemental
(4/3)
First strike Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Geological Appraiser
( 4)
Creature — Human Artificer
(3/2)
When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Geomancer's Gambit
( 3)
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
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Geometric Weird (playtest)
( 1)
Creature — — Weird
(1/1)
At the beginning of each end step, you may have CARDNAME's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
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Geralf's Messenger
( 3)
Creature — Zombie
(3/2)
Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Gerrard, Weatherlight Hero
( 4)
Legendary Creature — Human Soldier
(3/3)
First strike When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
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Gerrard's Verdict
( 2)
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
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Geth, Lord of the Vault
( 6)
Legendary Creature — Phyrexian Zombie
(5/5)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
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Geth's Summons
( 4)
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Geth's Verdict
( 2)
Instant
Target player sacrifices a creature and loses 1 life.
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Geyadrone Dihada
( 4)
Legendary Planeswalker — Dihada
(4)
Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.
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Geyser Glider
( 5)
Creature — Elemental Beast
(4/4)
Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
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Geyserfield Stalker
( 5)
Creature — Elemental
(3/2)
Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
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